RANKED GAME
2v2. Prove your skill and climb the ladder.
RANKS
Your rank is a visual representation of your rating. There is one rank for every 200 points rating from 1000 to 2800. Your end-of-season ranked rewards are based on your peak rating achieved that season. You are not penalized for dropping below a rank you already achieved.
Each rank in Legion TD 2 is a meaningful accomplishment. The average player is a 1200 rating.
| Bronze | Silver | Gold | Platinum | Diamond | Expert | Master | Senior Master | Grandmaster | Legend |
| 1000 | 1200 | 1400 | 1600 | 1800 | 2000 | 2200 | 2400 | 2600 | 2800 |
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RATING
Legion TD 2 uses an Elo Rating System.
Your rating change at the end of each game is based on:
- Your team rating
- Their team rating
- Whether you win or lose
Your rating points increase if you win and decrease if you lose. The amount that your rating changes depend on the difference between your team rating and their team rating. The harder your opponents, the more your rating increases if you win and the less your rating decreases if you lose.
Legion TD 2 uses an outcome-based (win/loss) rating system rather than a performance-based (income, leaks, MVP, etc.) one. As soon as performance-based incentives are introduced, players can inflate their performance metrics in ways that are harmful to their team and not optimal for winning. An outcome-based system accounts for intangibles and rewards players who play to win.
MATCHMAKING
Legion TD 2 creates matches based on:
- Team A vs. Team B fairness (tries to create an even match)
- Skill differences of players within a match (tries to find closely-rated players)
- Time spent waiting in the queue
- Number of players online
The longer players wait or the fewer players currently online, the more likely the matchmaker is to allow uneven games. Even if games are uneven, your rating change accounts for differences in skill. When you play against stronger opponents, you gain more rating if you win and lose less rating if you lose.
Duo Adjustment
Duos have their ratings adjusted to account for communication and strategic advantages:
- +50 rating (two 1200s playing duo are treated as 1250)
- Additionally, the highest-rated player in the duo is given extra weight when determining the average. This weight increases for higher rated players to prevent smurf-boosting to the top of the ladder. This means, for example, a Diamond player who partied with a Bronze player will be treated as a ~Platinum player.
New Player Adjustment
New players start at 800 rating points and automatically gain +40 rating points per win for their first 20 ranked games, in addition to having doubled rating change from winning or losing. This helps new players and smurfs converge to their proper rating faster and helps ease new players into the ranked experience.
Match Canceled
If a game is cancelled, the disconnected player loses 8 rating points. If that player has played duo with someone, his teammate will also lose 8 rating points. Other players gain 1 rating as compensation.
Leavers
If your teammate is disconnected for 2+ waves and is not present at the end of the game or is disconnected for 4+ waves, you lose half the rating if you lose and gain the full amount if you win.
Ranked FAQ
How do Ranked Games work?
- Compete against players of similar skill
- Earn rating points each match to climb tiers
- The harder your opponent, the more points you gain if you win (and the fewer points you lose if you are defeated)
Seasons
- A new season begins every six(6) months.
- Your peak rating each season determines your season rewards.
- At the beginning of a season, your rating is “soft” reset to a lower rating.
- Your first ten(10) ranked games each season have 2x rating changes.
Season Rewards
- A Loading screen border for next season.
- A badge that shows up in your profile and that you can use as an avatar.
- Bragging Rights!











